Monday, 23 January 2012

Deus Ex: Human Revolution Concept Art


Surname: Jacques-Belletete
Initial: J
Year: 2011
Title: Deus Ex Human Revolution Design Work
Publisher: Square Enix Ltd
Academic or Popular: Popular, quotations available however.

'We understood that if the players were to truly feel immersed, our visual universe had to be particularly consistent and believable; not photo realistic, but homogeneously credible.'

'We wanted a distinctive flavor, and this is where different aesthetic elements came into play: the stylization, the Renaissance and Baroque influences, and the Icarus myth.'

'Art direction in video game shouldn't only be about making things look pretty, it should also be about communicating ideas.' (p.1)


Characters:



Interiors:


Exteriors:


Steam Punk



Surname: Strongman
Initial: J
Year: 2011
Title: Steam Punk: Victorian Futurism
Publisher: Korero Books
Popular or Academic: Popular, although there is referencing to original literature and design concepts.

Fantastic book illustrating the history, concepts and designs of the Steam Punk sub-culture. Most notable are the works of Mikhail Smolyanov's The Black Widow. Frank Buchwald's No. 09 and Eric Freitas's Mechanical No. 5.

 


Also the digital artworks of Patrick Reilly (Steampunk, The Deep, Into the Depths) and James Ng (Court Band, Key Keeper and Immortal Empress).



Excellent examples of new and original ideas and solutions to design problems. Working within the confines of design constraints such as Victorian era engineering, style and fashion as well as a blending of both historical events and the fiction of the period.